Applied Damage
• Hero Attack Power × Hero Critical Damage (when probability applied) × Hero Super Critical Damage (when probability applied)
• Hero Boss Additional Damage (Boss monster applied) × Weapon Attack Power × Weapon Critical Damage (when probability applied) × Weapon Boss Additional Damage (Boss monster applied) × Melee or Ranged or Magic Attack Power (applied according to weapon characteristics)
Defense Penetration & Magic Penetration
• Hero Stats × Weapon Awakening × Applied Weapon Rune
Accuracy Rate
• Accuracy / Evasion × 95% + 5%
• If Accuracy is higher than Evasion, it's always a hit.
• Ex 1) Accuracy 100, Evasion 50: 100 / 50 × 95% + 5% = 195% → Always hits
• Ex 2) Accuracy 50, Evasion 100: 50 / 100 × 95% + 5% = 52.5%
Defense (Defense & Magic Resist), Penetration (Defense Penetration & Magic Penetration) Damage Calculation Formula
• Penetration / Defense × 95% + 5%
• If Penetration is higher than Defense, 100% damage is applied.
• Ex 1) Penetration 100, Defense 50: 100 / 50 × 95% + 5% = 195% → 100% damage applied
• Ex 2) Penetration 50, Defense 100: 50 / 100 × 95% + 5% = 52.5%